I feel bad, really bad. There’s two reasons for feeling like this. The first is that I haven’t had time to blog about anything (despite there actually be really cool things to talk about lately) and secondly for not posting about the previous London unity3d users group event. It was another great evening, with some interesting talks from the guest speakers, and some lively discussion over a few pints afterwards.
The success of the first two meetings has convinced us that there are many, many people based in and around London to jusify holding an event, and even at the early stages of these events we’re already queuing people up for future talks.
This month the London unity3d user group event takes place on the 23rd June at London south bank university.
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We’re back, and we’re in the same place as last time. As with previous meetups, LSBU will be hosting us.
We always aim to provide content for both the new and experienced Unity user, and this month we’ve managed to secure two great speakers.
Rapid AR development with String Augmented Reality for IOS.
Mike Renwick will demonstrate how to use String’s Augmented Reality plugin to set up a simple scene in Unity3d, and show some of the ways that it could be used for interactive applications and games for iPhone and iPad2. Augmented reality is essentially overlaying 3d objects on a real-world view, in this case, the device’s camera, making the object appear to be part of the scene. String is a lightning-fast, lean plugin that can be tightly integrated with Unity3d for quite spectacular results.
Mike worked with String to help produce an interactive AR toy for their initial application showcase, available free on iTunes http://itunes.apple.com/us/app/string-augmented-reality-showcase/id417606536?mt=8 ,
Follow Mike on twitter @runonthespot
Check out his blog here » http://www.darkquadrant.co.uk/
Preloaded is an independent games studio that makes casual and social games on all platforms. They have worked with some of the brightest and best people in the industry, ranging from broadcasters and production companies, to galleries, museums, educators and enlightened brands.
Preloaded will talk about the challenges of getting paid to create Unity games and showing us ‘under the bonnet’ of their forthcoming Unity project, which is being developed for a major UK broadcaster.
Follow Preloaded on twitter @preloaded
We’re super excited about each of these talks, as they represent two areas that we haven’t yet covered in our London Unity3D user groups.
Once sessions have finished we’ll head to The Ship on Borough Road, as usual.
Look forward to seeing you there.
I’ve been wanting to announce this for a while, and now I can finally do it.
A big part of the Starlings experience is down to the way in which the music interacts with what is happening on-screen. As your flock grows, then so does the accompanying musical score. What this does is offer a sense of progression whilst rewarding the player. It also serves as encouragement, reminding the player that the more they play, the more they will experience.
In order to effectively immerse the player within the experience the music needs to be good. I mean, REALLY good. This is where Christopher Chong comes in!
For those that you that played Beatnik Games’ ‘Plain Sight’, you’ll already be familiar with his work as he provided the soundtrack. For those of you who are not aware of Chris, well, he provided the music for Beatnik Games’ ‘Plain Sight’! :)
I’m hugely grateful that a talent such as Chris, who has provided work for a commercially released video game, would agree to work on Starlings, and the way in which his work has benefited the experience is huge!
If you want to find out more about Chris, and his other work, then head over to his site.
This ties in to a gentle reminder that Starlings will be shown to the public for the first time tomorrow, as part of Unity3DLondon, complete with the inclusion of Chris’ music. Hope to see you there!
What are you doing on May 26th at around 6.30pm?
Nothing? Good. Why don’t you come along to the 3rd Unity3DLondon event…
I’m really chuffed to announce that I’ll be showing Starlings for the first ever time to a room of people that I consider much more important than myself, but they seem to want to see what I’m doing… So I couldn’t say no.
I’ll have some more info closer to the date about what I’ll actually be showing…
You’ll also be treated to the works of Iestyn Lloyd, as he takes us through the official Iron Man 2 web game…
More information can be found here
You can also follow @unity3dlondon
or you can follow me @therussmorris
or you can follow Iestyn @yezzer